![]() Modpack Version world created in: 4.0.These are in a 9x9 room with SSN storage link cables on each, The cables are all attached in a loop under them and using the SSN cables, they go into the controller. SkyFactory 4 is sure to keep having updates and it is likely that the Real Filing Cabinets mod will be removed at some point so getting your items stored safely somewhere else is a good idea Lava Generators The biggest problem with automating Lava Generation is getting Cobblestone into a Cauldron. folders inside include all drops for that type of tree (each cabinet has a folder for sticks and logs too) I have 33 filing cabinets witih bonsai hoppers on each. ie: you have 1200 acorns in inventory, it will put 1200 acorns in each spot avaialble for craft, cancel the craft, it will put 4800 acorns back into SSN.cancel the craft, and it will dupe the items.search in JEI from SSN to click iron amber into crafting grid.wait until you have over 2500 items of each item to make iron amber.if canceling the craft (clicking the x) do not dupe items. Only have items stack to 64 in each item slot of crafting grid in SSN. This MAY be a bug inside of SSN itself, and not SF4 config. If you already have 4.0.6, we recommend going back to 4.0. After shift clicking to craft, you can take the full stack and put each set back into the SSN network duping the items. For anyone looking to update, we recommend skipping 4.0.6 and waiting for 4.0.7 to release. Or at least to build in some sort of redstone comparator type logic that checks if it's full, and if it is full to turn off generation.When using Simple Storage Networks along side of Filing Cabinets and hopping bonsai pots, When you go to shift click craft an item (tested with iron amber) it will take the full stack from SSN and place it in each item location. I imagine a safer fix would be if the mod author, for the item that generates the resource like Bonsai Trees, made it so that it wouldn't attempt to force items into adjacent inventories. Such as putting a void upgrade on a drawer, or pipping excess into a trashcan at a lower priority. The easiest solution I've found is to provide a sort of voiding overflow system to these setups. This is the big cause of TPS lag in most of these situations. If you put 1 of the item in, it goes at about 100 every few seconds, but the more items you put into the hopper the faster it goes. ![]() ![]() Put in the item you want to dupe in the hopper. Make an exception on the item sorter allowing the item to pass through. I wondered if there was a way to interact with the items without taking them out of the folder. Put an item sorter on a filing cabinet with a folder containing the item you want to dupe. Resource Generator -> Full storage unit -> Resource generator spends ticks attempting to search for available storage space to push items, doesn't find anything, and then repeats the process. Bug Description I had two folders with Iron Acorns and Iron Resin in them, respectively. I haven't seen it specifically with cabinets, but the basic idea is: Cloches are really bad for this, but I've seen it in a lot of other situations like bonsai pots, cobble generators, environmental tech resource/ore miners, etc. There are a lot of mods that do this, where they generate resources and then attempt to push those resources into connected storage units. Every time you click on the blocks you get 64 in your inventory. 3)Lock the filing cabinet 4)Click on the stack of 64 Diamond blocks. You'll see this a lot actually in similar situations. have a Real Filing Cabinet filing cabinet setup with a file folder inside (lets say a stack of Diamond blocks) Attach a storage link cable, storage network master, and storage request table from Simple Storage.
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